Presets

The Very Loud Indeed Omnisphere Presets Bundle Review: 1,800 Cinematic Patches

The Very Loud Indeed Omnisphere Presets Bundle
OMNISPHERE CINEMATIC SOUND LIBRARY

The Very Loud Indeed Omnisphere Presets Bundle

A massive collection of cinematic, atmospheric, organic and experimental Omnisphere sounds, combining 15 soundsets and 1,800 patches created from custom-recorded sound sources.

1,800 Patches 15 Soundsets Custom-Recorded Sources Omnisphere 2.8+ Required Omnisphere 3 Compatible

The Very Loud Indeed Omnisphere Presets Bundle brings together a large collection of cinematic, atmospheric, electronic, organic and experimental sound design for Spectrasonics Omnisphere.

What Is The Very Loud Indeed Omnisphere Presets Bundle?

The Very Loud Indeed Omnisphere Presets Bundle is a collection of 15 Omnisphere soundsets created by The Very Loud Indeed Co.

The complete collection features 1,800 patches and custom-recorded sound sources, giving composers and producers a broad palette for music production and sound design.

1,800 Omnisphere Patches
15 Soundsets
100% Creative Sound Design

1,800 Omnisphere Patches

The headline feature of the collection is its 1,800 Omnisphere patches.

With such a large library, producers can explore different sonic directions without repeatedly working from the same limited selection of presets.

The collection can provide starting points for melodies, pads, textures, transitions, cinematic cues, electronic arrangements and experimental sound design.

One Bundle. 15 Different Sonic Worlds.

The collection combines multiple individual soundsets, allowing producers to move between organic, electronic, cinematic, atmospheric and experimental sound design within Omnisphere.

The 15 Included Soundsets

The current collection includes the following soundsets:

Omnisphere Saga
Omnisphere Mirai
Omnisphere Corvus
Omnisphere Cobalt
Omnisphere Cima
Omnisphere Snowfall
Omnisphere Gunk
Omnisphere Specto
Omnisphere Niebla
Omnisphere Fjall
Omnisphere Virtaus
Omnisphere Grotto
Omnisphere Altura
Omnisphere Irazu
Omnisphere Grafos

Custom-Recorded Sound Sources

A major part of the character of these soundsets comes from custom-recorded sound sources.

Rather than relying only on conventional synthesizer waveforms, the collection incorporates recorded material that can be processed and transformed into distinctive Omnisphere sounds.

Omnisphere Saga

Omnisphere Saga is one of the cinematic soundsets included in the collection.

The soundset uses organic recordings and processed acoustic material to create cinematic textures, musical layers and unusual tonal sounds.

This type of material can be especially useful when a production needs organic character combined with modern electronic processing.

Omnisphere Mirai

Mirai explores a cyberpunk and retro-electronic direction.

Its sound design uses sample-based material and transformed synthesizer sources to create modern, complex textures.

Mirai can be useful for electronic music, futuristic scoring, cyberpunk-inspired production and experimental sound design.

Omnisphere Cima

Cima takes a darker cinematic approach.

The soundset focuses on processed organic recordings, tension-oriented textures and darker sonic material.

This makes it particularly interesting for horror, thriller, suspense and dramatic scoring.

A Broad Cinematic Palette

The biggest advantage of combining all the soundsets is the variety between them.

Different collections can approach sound design from completely different directions, allowing producers to move from organic textures to synthetic sounds, darker cinematic material and experimental patches.

01

Organic Textures

Use recorded and processed acoustic sources for more natural sonic character.

02

Electronic Sounds

Explore futuristic and synthesized textures for modern electronic production.

03

Cinematic Atmospheres

Build tension, emotion, atmosphere and depth for scoring and production.

04

Experimental Design

Explore unusual sounds beyond conventional bass, lead and pad categories.

Designed for Film and Television

The cinematic nature of the collection makes it well suited to film and television scoring.

Atmospheric pads, evolving textures, unusual tonal sounds and dramatic patches can provide starting points for scenes requiring tension, mystery, emotion or movement.

Useful for Game Music

The same sound-design characteristics can also work well for game music.

Composers can explore different soundsets for different environments, characters, transitions and gameplay situations while keeping the entire workflow inside Omnisphere.

Electronic Music Production

The collection is not limited to cinematic scoring.

Its electronic and synthesized soundsets can be used for electronic music, ambient production, experimental tracks and modern hybrid productions.

Atmospheric Pads and Textures

Pads and textures are natural applications for this type of library.

Long-form atmospheric sounds can sit underneath vocals, percussion, melodies and other instruments to create depth and movement.

  • Create atmospheric backgrounds
  • Build cinematic transitions
  • Add depth underneath vocals
  • Create evolving sound layers
  • Develop emotional musical sections

Experimental Sound Design

The custom-recorded sources also make the bundle useful for producers who want sounds outside traditional instrument categories.

Instead of searching only for conventional keys, bass or lead sounds, users can explore unusual textures and cinematic materials as creative starting points.

Modulation Wheel Performance

Some of the soundsets make extensive use of the Omnisphere modulation wheel to transform patches while they are being played.

This provides an additional performance dimension and allows producers to record evolving sound changes as MIDI performance or automation.

Static Preset Workflow

Choose a sound, play it and use it as a foundation for your arrangement.

Performance Workflow

Use modulation controls to create movement and change the character of sounds while performing.

Omnisphere 2.8 or Newer Required

The Very Loud Indeed Omnisphere Presets Bundle requires a licensed copy of Spectrasonics Omnisphere 2.8 or newer.

Omnisphere itself is not included with this preset bundle.

Compatible With Omnisphere 3

The collection is also compatible with Omnisphere 3, making it suitable for users who have upgraded to the latest generation of Omnisphere.

Who Is This Bundle For?

01

Film Composers

Create cinematic atmospheres, tension, emotion and dramatic textures.

02

Game Composers

Explore broad sound palettes for environments, characters and interactive music.

03

Electronic Producers

Combine futuristic, organic and synthetic textures in modern productions.

04

Sound Designers

Use custom-recorded sources as foundations for creative Omnisphere sound design.

Why Choose the Complete Bundle?

Individual soundsets can be useful when you need one specific sonic direction.

The complete bundle is more useful for producers and composers who want a broad collection covering multiple styles and moods.

With 15 soundsets and 1,800 patches, the collection provides considerably more variety than a single Omnisphere expansion.

Final Verdict

The Very Loud Indeed Omnisphere Presets Bundle is a substantial sound-design collection for producers and composers who want cinematic, atmospheric, organic and experimental sounds inside Omnisphere.

With 15 soundsets, 1,800 patches and custom-recorded sound sources, the collection provides a large palette for film, television, game music, electronic production and experimental sound design.

The variety between soundsets such as Saga, Mirai and Cima also gives the bundle a broad sonic range, from organic and atmospheric material to futuristic and darker cinematic textures.

For users with a licensed Omnisphere 2.8+ or Omnisphere 3 installation, this collection provides a deep library of sounds that can become starting points for both quick production and detailed sound-design work.

Frequently Asked Questions

What is The Very Loud Indeed Omnisphere Presets Bundle?

It is a collection of 15 Omnisphere soundsets containing 1,800 patches and custom-recorded sound sources.

How many Omnisphere patches are included?

The bundle contains 1,800 patches.

How many soundsets are included?

The current collection includes 15 Omnisphere soundsets.

What soundsets are included?

The collection includes Saga, Mirai, Corvus, Cobalt, Cima, Snowfall, Gunk, Specto, Niebla, Fjall, Virtaus, Grotto, Altura, Irazu and Grafos.

Is Omnisphere included with the bundle?

No. A licensed copy of Spectrasonics Omnisphere 2.8 or newer is required separately.

Does the bundle work with Omnisphere 3?

Yes. The collection is compatible with Omnisphere 3.

What type of sounds are included?

The collection covers cinematic, atmospheric, organic, electronic and experimental sounds.

Is the bundle suitable for film scoring?

Yes. Its cinematic and atmospheric soundsets make it suitable for film and television scoring.

Can it be used for game music?

Yes. The broad sound palette can be useful for game environments, characters, transitions and other interactive music applications.

Does the collection include custom sound sources?

Yes. The bundle includes patches created using custom-recorded sound sources.

Can the sounds be performed using the modulation wheel?

Some of the individual soundsets use the Omnisphere modulation wheel to transform patches during performance.

Who should buy the complete bundle?

It is particularly useful for Omnisphere users who want a large variety of cinematic, electronic, organic and experimental sounds rather than a single focused soundset.

Explore The Very Loud Indeed Omnisphere Bundle

Discover 15 cinematic Omnisphere soundsets and 1,800 patches created for composers, producers and sound designers.

View Omnisphere Presets Bundle →
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